Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
3.2.2
Issue ID
PPB-24
Regression
No
[XR SDK] [OpenXR] Auto Exposure Post processing effect is not applied to the left eye
Reproduction steps:
1. Open the attached project ("3dtest.zip")
2. Open the "empty" scene
3. Enter Playmode and observe HMD view
Expected result: Both eyes are rendered equally
Actual result: Left eye is not applied with Auto Exposure effect
Reproducible with: OpenXR 1.1.1 (2021.1.8f1, 2021.2.0a17)
Not reproducible with: 2018.4.34f1 (XR SDK not available), 2019.4.26f1 (OpenXR requires 2020.2+)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "The GUID inside 'Assets/asset.png.meta' cannot be extracted by the YAML Parser." when opening the project
- Shadows disappear when looking at a certain angle in Scene view and using Cloud Shadows with Volumetric Clouds
- StackOverflowException freezes or silently crashes the Editor
- Microsoft Surface Device freezes when detaching and reattaching physical keyboard attachment to a Microsoft Surface device in Standalone Player for Windows
- Shadows are cast with artifacts on GameObjects when the light type is set to Point
Resolution Note:
There are no fixes planned for this Bug