Search Issue Tracker
Fixed in 3.1.1
Votes
0
Found in [Package]
3.1.1
Issue ID
1370121
Regression
Yes
[Android] App crashes when adding post processing with 'TransparentFX' Layer selected.
How to reproduce:
1. Open the attached user's project 'Strategy.zip'
2. Build and Run the application on an Android device
Expected results: The app does not crash after the splash screen
Actual results: The app crashes after the splash screen
Reproducible with: 3.1.1 (2021.1.0a7, 2021.2.0a4, 2021.1.23f1)
Not reproducible with: 3.1.1 (2019.4.31f1, 2020.3.19f1, 2021.1.0a6, 2021.2.0a5, 2021.2.0b14, 2022.1.0a11)
Reproducible with these devices:
VLNQA00001, Google Pixel 2 (Pixel 2), Android 11, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Not reproducible with these devices:
VLNQA00288, Samsung Galaxy J7 (SM-J730F), Android 8.1.0, CPU: Exynos 7 Octa 7870, GPU: Mali-T830
VLNQA00316, Samsung Galaxy Note10 (SM-N970F), Android 9, CPU: Exynos 9 Series 9825, GPU: Mali-G76
VLNQA00225, Qualcomm null (SDM845 for arm64), Android 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00022, Xiaomi Redmi Note 3 (Redmi Note 3), Android 6.0.1, CPU: Snapdragon 617 MSM8952, GPU: Adreno (TM) 510 (Pink texture when the application starts)
Notes:
- Reproducible only when 'TransparentFX' Layer is selected in Post-process Layer component
- App does not crash on reproducible device with not reproducible Unity versions, but the textures are not loaded (black screen)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
- Character animation freezes when toggling animator on/off in a coroutine
- Certain textures are incorrectly marked in the render pass list when observed through Render Graph Viewer
Resolution Note (fix version 3.1.1):
Fixed in: 2021.2.0a5