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[HDRP] Material color gets bleached when the material surface is set to ...
How to reproduce: 1. Create a new HDRP Project 2. In the Project Window, create a new PBR Shader graph 3. In the Master Node, change... Read more
[HDRP] No 'Physical Camera' property present
Steps to reproduce: 1. Create a new project with HDRP 2. Select the Main Camera in the Hierarchy window and inspect the Inspector wi... Read more
[Windows] New HD Render Pipeline project renders all black
To reproduce: 1. Create a new project 2. When creating the project select High Definition - RP (Preview) 3. When the project is open... Read more
HDRP template results in pixelated lights after baking finishes
Steps to reproduce: 1. Create a new project with the HDRP 2. Wait for light baking to finish Expected result: scene is properly lit... Read more
[HDRP] Switching shading mode from wireframe to shaded changes material ...
Steps to reproduce: 1. Download 1083989_repro.zip 2. Open "test" scene 3. Make sure that HDRP package is correctly installed 4. Ente... Read more
[HDRP] LayerdLit shader doesn't suggest fixing normal map
Steps to reproduce: 1. Download 1085458_repro.zip 2. Select normal texture 3. Notice in inspector texture type is set to Default 4. ... Read more
[HDRP] Material imported with model doesn't preserve original base color...
Steps to reproduce: 1. Download cube.fbx 2. Create new HDRP project 3. Imported cube into the project 4. Drag cube into the scene E... Read more
[HDRP] Modifying the camera projection matrix causes UI projection to be...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Modify "Top" or "Bottom" values on the script att... Read more
[HDRP] Area light disappears when it's rendering is exiting the frame
Steps to reproduce: 1. Open the attached project "mini_repro.zip" 2. Open scene "repro" 3. Select Game View 4. Drag Main Camera on x... Read more
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