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[Polybrush] NullReferenceException is thrown when Material Configure but...
How to reproduce: 1. Open the attached project named "Polybrush.zip" 2. Click Tools -> Polybrush -> Polybrush window 3. Open the Sam... Read more
[PolyBrush] Copy/Paste for Prefab Settings does not work
How to reproduce: 1. Open the attached project named "Case_1271799" 2. Click -> Tools -> Polybrush -> Polybrush Window 3. Select "Sc... Read more
[Polybrush] Color Element doesn't does not return to the Pallete when it...
How to reproduce: 1. Create a new project 2. Window -> Package Manager > Install Polybrush 3. Click Tools -> Polybrush -> Polybrush ... Read more
[Polybrush] EndLayoutGroup errors are thrown on overwriting/ creating ne...
EndLayoutGroup errors are thrown on overwriting, creating new or closing the save brush settings window. Refer the attached video S... Read more
Polybrush Standard Texture Blend Bump shader is black when Metal graphic...
How to reproduce: 1. Open the attached 'PolyBrush_test2.zip' project 2. In the Assets folder right-click 'Material_texture' material... Read more
[Polybrush] Vertex corruption when using Additional Vertex Stream
Steps to reproduce: 1. Open User-supplied project 2. Open Scene "Test" 3. Notice the "Corrupted mesh" Gameobject, that is using a ... Read more
[Polybrush] "Scatter Prefabs" Brush places prefabs outside of the Brush ...
How to reproduce: 1. Open the attached project 2. Open the SampleScene 3. Open up a window for Polybrush (Tools>Polybrush>Polybrush ... Read more
NullReferenceException error on PolybrushMesh when unloading Scene in Ed...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. File > New Scene 4. See the error message in the Console Reproduc... Read more
[Polybrush] Samples reference LWRP instead of Universal RP
When viewing the Polybrush samples in Package Manager, one of the samples is called: Shader Examples (LWRP) This sample contains S... Read more
[PolyBrush] Slider of Outer radius disappears when Brush Radius Min valu...
Slider of Outer radius disappears when Brush Radius Min value is set to more than 100000 Steps to Repro: 1. Create a new project 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset