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Fixed in 1.0.3

Votes

1

Found in [Package]

1.0.2-preview.4

Issue ID

1238128

Regression

No

Polybrush Standard Texture Blend Bump shader is black when Metal graphics API is used

Package: Polybrush

-

How to reproduce:
1. Open the attached 'PolyBrush_test2.zip' project
2. In the Assets folder right-click 'Material_texture' material-> Reimport

Expected result: Material is green
Actual result: Material is black

Reproducible with: 1.0.1(2018.4.22f1), 1.0.1, 1.0.2-preview.4(2019.3.12f1, 2020.1.0b8, 2020.2.0a10)

Notes:
- Not reproducible with DirectX, OpenGL graphics APIs; Reproducible with Metal graphics API
- Not reproducible with Polybrush Standard Vertex Color Shader

  1. Resolution Note (fix version 1.0.3):

Comments (1)

  1. ognegrum91

    Jun 20, 2020 07:15

    I have the same issue with Unity3D 1.0b12 on MAC with polybrush 1.0.2 preview

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