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0
votes
Won't Fix

[VCS] Option to do RevertUnchanged on each Submit ("revertunchanged" in p4)

Version Control

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Sep 18, 2019

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Version/s:

In many cases files are checked out without actual changes to them happening. Perforce and P4V default to "submitunchanged", i.e. ev... Read more

0
votes
Active

[VCS] Request: VersionControl window could show which assets are checked...

Package: Version Control

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Sep 18, 2019

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Version/s:

Sometimes files do get checked out without actual changes happening to them. It would be good if VCS window could indicate which fil... Read more

0
votes
Won't Fix

BadImageFormatException is thrown when calling GetCustomAttributes on ce...

Scripting

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project ("case_1185125.zip") 2. Press Play 3. Observe Console Expected result: No errors are thrown ... Read more

0
votes
Fixed

[iOS] Input System fails to detect gamepad unless application is refocus...

Mobile

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Sep 18, 2019

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Version/s: 2019.1, 2019.2.5f1, 2020.1

Reproduction steps: 1. Open the attached "1185124.zip (38.8 KB)" project. 2. Go to Build Settings and Switch Platform to iOS. 3. Go ... Read more

0
votes
Not Reproducible

Cannot move camera slider in LOD Group component on Mac

Camera

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Sep 18, 2019

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Version/s: 2019.2.0b10

To reproduce: 1. Create a new project; 2. Create a cube in a scene; 3. Add Component "LOD Group" to the cube; 4. Attempt to move in... Read more

0
votes
Duplicate

[UI Elements] NullReferenceException occurs when changing Windows UI sca...

UI Toolkit

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Sep 18, 2019

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Version/s: 2019.3.0b4, 2020.1.0a3, 2020.1.0a4

If you have the editor open and change the scaling of the display the editor is on, a NullReferenceException will occur: NullRefere... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more

0
votes
Duplicate

[Scene Tooling] Handles on the Rotate Tool stay highlighted even when no...

Scene/Game View

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Sep 18, 2019

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Version/s: 2019.3.0a12, 2019.3.0b4

If a GameObject is selected with the Rotate Tool active, the tool handles will sometimes stay highlighted even when the mouse is not... Read more

0
votes
Fixed

Crash on memcpy_removs when Entities are created and Play Mode ends

Package: Entity Component System (ECS)

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Sep 18, 2019

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Version/s: preview.27 - 0.0.12 - preview - 0.1.1

How to reproduce: 1) Open attached project 2) Open SampleScene 3) Enter the Play Mode 4) Leave the Play Mode 5) Quit the Editor 6) O... Read more

136
votes
Fixed

[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...

iOS

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Sep 18, 2019

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Version/s: 2019.2.5f1

To reproduce: 1. Create a new project 2. Add a 3D Cube to a scene 3. Build for iOS 4. Observe errors in the console : "Shader compil... Read more

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