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[VCS] Option to do RevertUnchanged on each Submit ("revertunchanged" in p4)
In many cases files are checked out without actual changes to them happening. Perforce and P4V default to "submitunchanged", i.e. ev... Read more
[VCS] Request: VersionControl window could show which assets are checked...
Sometimes files do get checked out without actual changes happening to them. It would be good if VCS window could indicate which fil... Read more
BadImageFormatException is thrown when calling GetCustomAttributes on ce...
To reproduce: 1. Open attached project ("case_1185125.zip") 2. Press Play 3. Observe Console Expected result: No errors are thrown ... Read more
[iOS] Input System fails to detect gamepad unless application is refocus...
Reproduction steps: 1. Open the attached "1185124.zip (38.8 KB)" project. 2. Go to Build Settings and Switch Platform to iOS. 3. Go ... Read more
Cannot move camera slider in LOD Group component on Mac
To reproduce: 1. Create a new project; 2. Create a cube in a scene; 3. Add Component "LOD Group" to the cube; 4. Attempt to move in... Read more
[UI Elements] NullReferenceException occurs when changing Windows UI sca...
If you have the editor open and change the scaling of the display the editor is on, a NullReferenceException will occur: NullRefere... Read more
Render Texture is not cleared before Camera rendering when using Univers...
How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more
[Scene Tooling] Handles on the Rotate Tool stay highlighted even when no...
If a GameObject is selected with the Rotate Tool active, the tool handles will sometimes stay highlighted even when the mouse is not... Read more
Crash on memcpy_removs when Entities are created and Play Mode ends
How to reproduce: 1) Open attached project 2) Open SampleScene 3) Enter the Play Mode 4) Leave the Play Mode 5) Quit the Editor 6) O... Read more
[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...
To reproduce: 1. Create a new project 2. Add a 3D Cube to a scene 3. Build for iOS 4. Observe errors in the console : "Shader compil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false