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0
votes
Fixed

[URP] Frame Debugger renders a blank view or applies a red mask when MSA...

Package: Scriptable Render Pipeline Universal

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Aug 17, 2020

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Version/s: 7.2.0

How to reproduce: 1. Open the attached project named "URP_FrameDebuger" 2. Select the used URP asset and check if MSAA is enabled 3.... Read more

1
votes
By Design

[Pixel Perfect] Pixel size relative to the screen resolution changes whe...

Package: 2D Pixel Perfect

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Aug 17, 2020

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Version/s: 4.0.1

How to reproduce: 1. Open attached "1270952_PixelSizeIssue" project 2. Open Assets/_Main/Scenes/New Scene 3. Enter Play Mode 4. Chan... Read more

8
votes
Postponed

[WebGL] Building fails and Emscripten_Win errors are thrown when paramet...

Web Platform

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Aug 16, 2020

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Version/s: 2020.1.1f1, 2020.1.2f1, 2020.2.0a17

Reproduction steps: 1. Open the attached project ("case_1270915-WebGLTheadsSupport.zip") 2. Make a WebGL build Expected result: Bui... Read more

87
votes
Fixed

[Performance]Console Pro in non-collapse mode and with large logs causes...

Serialization

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Aug 16, 2020

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Version/s: 2019.4, 2020.1.2f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. In Profiler window, set profiling to Editor mode 3. Open /Assets/Scripts/AI/O... Read more

0
votes
Fixed

Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...

Package: Scriptable Render Pipeline Universal

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Aug 16, 2020

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Version/s: 10.0.0-preview.55

How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more

0
votes
Fixed

HDRP Shader Graph Sample Hair material shows square artifacts when it is...

Package: Scriptable Render Pipeline HD

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Aug 16, 2020

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Version/s: 7.1.2

How to reproduce: 1. Create an HDRP Template project 2. Open Package Manager window and import the Material Samples 3. Open the Hair... Read more

1
votes
Fixed

[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...

WebGL

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Aug 15, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps: 1. Open the user's attached project 2. Make a WebGL Development Build with Autoconnect Profiler enabled and run ... Read more

0
votes
Fixed

CPU usage raises to ~70% when the Editor is in Play Mode and not in focus

Windows

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Aug 15, 2020

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Version/s: 2019.1.0a10, 2019.4, 2020.1, 2020.1.2f1, 2020.2

How to reproduce: 1. Open the attached project "1270762.zip" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Check CPU usage usin... Read more

1
votes
Duplicate

No properties are shown in the Inspector when selecting an Animator's State

Animation

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Aug 15, 2020

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Version/s: 2020.1.0b10, 2020.1.0f1, 2020.2

How to reproduce: 1. Open the user's attached "AC in 2020.zip" project 2. Open the "Wolf AC" Animator Controller (Assets/Animals Pac... Read more

0
votes
By Design

Prefab's instance gets referenced instead of the original Prefab if the ...

Scene Management

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce: 1. Open the user's attached "PrefabBug.zip" project 2. Open the "SampleScene" Scene 3. Create an empty GameObject ... Read more

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