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[URP] Frame Debugger renders a blank view or applies a red mask when MSA...
How to reproduce: 1. Open the attached project named "URP_FrameDebuger" 2. Select the used URP asset and check if MSAA is enabled 3.... Read more
[Pixel Perfect] Pixel size relative to the screen resolution changes whe...
How to reproduce: 1. Open attached "1270952_PixelSizeIssue" project 2. Open Assets/_Main/Scenes/New Scene 3. Enter Play Mode 4. Chan... Read more
[WebGL] Building fails and Emscripten_Win errors are thrown when paramet...
Reproduction steps: 1. Open the attached project ("case_1270915-WebGLTheadsSupport.zip") 2. Make a WebGL build Expected result: Bui... Read more
[Performance]Console Pro in non-collapse mode and with large logs causes...
Reproduction steps: 1. Open user's attached project 2. In Profiler window, set profiling to Editor mode 3. Open /Assets/Scripts/AI/O... Read more
Sprite-Lit-Default shader's Normal Map and Mask textures are not affecte...
How to reproduce: 1. Open the attached project (1270850.zip) 2. Open the "Main" scene 3. In the Project window select the "Mat" mate... Read more
HDRP Shader Graph Sample Hair material shows square artifacts when it is...
How to reproduce: 1. Create an HDRP Template project 2. Open Package Manager window and import the Material Samples 3. Open the Hair... Read more
[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...
Reproduction steps: 1. Open the user's attached project 2. Make a WebGL Development Build with Autoconnect Profiler enabled and run ... Read more
CPU usage raises to ~70% when the Editor is in Play Mode and not in focus
How to reproduce: 1. Open the attached project "1270762.zip" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Check CPU usage usin... Read more
No properties are shown in the Inspector when selecting an Animator's State
How to reproduce: 1. Open the user's attached "AC in 2020.zip" project 2. Open the "Wolf AC" Animator Controller (Assets/Animals Pac... Read more
Prefab's instance gets referenced instead of the original Prefab if the ...
How to reproduce: 1. Open the user's attached "PrefabBug.zip" project 2. Open the "SampleScene" Scene 3. Create an empty GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used