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Transparents do not reflect the Terrain's painted Trees when Mixed Traci...
Reproduction steps:1. Open the attached “MixedTracingRepro.zip“ project2. Open the “OutdoorsScene” scene3. Observe the reflection of... Read more
[HDRP] Crash when renaming a Custom Pass immediately after adding it to ...
Steps to reproduce:1. Open any HDRP project2. Create a Custom Pass Volume (RMB in the Hierarchy>Volume>Custom Pass)3. Add an O... Read more
Editor crashes on ScriptableRenderLoopDrawSRPBatcher when opening Amplif...
Reproduction steps:1. Open the user’s attached project “EmptyURP.zip“2. In the Project window double-click on “CPX_Specialty_Overwat... Read more
Crash on "typeinfo for NonCopyable" when copying and pasting a nested Pr...
Reproduction steps:1. Open the attached project “CubeUnity-Repro”2. Open the "VfxKaZar_Ongoing" Prefab in Prefab Mode3. In the Hiera... Read more
[UI Toolkit] ListView breaks when interacting with a nested IMGUI Proper...
Reproduction steps:1. Open project “ListView.zip”2. Open “Scene”3. Select “CustomComponent” in the Hierarchy4. Expand the foldouts i... Read more
Name field of Assets does not scroll when naming assets
How to reproduce:1. Create and open a new project2. Make the Assets in the Project window be listed in a gallery style (Move the zoo... Read more
Crash on -[CocoaMainMenu validateMenuItem:] when pressing/searching in Help
Reproduction steps:1. Open any project2. Press Help3. Optionally - search in the Search under Help Reproducible with: 2021.3.33f1, 2... Read more
[Android] Development Build suffers from an FPS drop when tapping the sc...
How to reproduce:1. Open the attached “IN-28077“ project2. In the File → Build Settings enable Development Build and Autoconnect Pro... Read more
[Android] NaN pixels appear in the Point and Spot Lights when the Build ...
How to reproduce:1. Open the attached “IN-35074” project2. In File → Build Settings click Build3. Install and launch the build to th... Read more
[HDRP] Grayed out Shadowmask Mode settings on the Direction light are af...
Reproduction: 1) Open scene SkyBaking 2) Bake the lightmap. The shadow will look blocky its expected. 3) Switch to Baked Indirect mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved