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Fixed in 2022.3.10f1
Fixed in 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 2023.3.0a6
Votes
0
Found in
2021.3.30f1
2022.2.16f1
2023.1.0b12
2023.2.0b2
2023.3.0a1
Issue ID
UUM-33701
Regression
No
Transparents do not reflect the Terrain's painted Trees when Mixed Tracing is selected
Reproduction steps:
1. Open the attached “MixedTracingRepro.zip“ project
2. Open the “OutdoorsScene” scene
3. Observe the reflection of “Pool” GameObject
The repro project uses water but this also reproes on any transparent object that receives SSR
Expected result: “Pool” GameObject reflects painted Trees
Actual result: “Pool” GameObject doesn’t reflect painted Trees
Reproducible with: 14.0.7 (2022.2.16f1), 15.0.5 (2023.1.0b12)
Could not test with: 2020.3.47f1, 2021.3.23f1, 2023.2.0a11 (Water Shader no longer works)
Reproduced on: Windows 11 using NVIDIA GeForce GTX 1060 6GB
Not reproduced on: macOS Monterey 12.6 (Intel)
Note: Also reproducible in Build
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