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Fixed

Fixed in 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a6

Votes

0

Found in

2021.3.30f1

2022.2.16f1

2023.1.0b12

2023.2.0b2

2023.3.0a1

Issue ID

UUM-33701

Regression

No

Transparents do not reflect the Terrain's painted Trees when Mixed Tracing is selected

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Reproduction steps:
1. Open the attached “MixedTracingRepro.zip“ project
2. Open the “OutdoorsScene” scene
3. Observe the reflection of “Pool” GameObject

The repro project uses water but this also reproes on any transparent object that receives SSR

Expected result: “Pool” GameObject reflects painted Trees
Actual result: “Pool” GameObject doesn’t reflect painted Trees

Reproducible with: 14.0.7 (2022.2.16f1), 15.0.5 (2023.1.0b12)
Could not test with: 2020.3.47f1, 2021.3.23f1, 2023.2.0a11 (Water Shader no longer works)

Reproduced on: Windows 11 using NVIDIA GeForce GTX 1060 6GB
Not reproduced on: macOS Monterey 12.6 (Intel)

Note: Also reproducible in Build

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