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Fixed in 2021.3.33f1

Fixed in 2023.2.0b16

Votes

0

Found in

2023.2.0a12

Issue ID

UUM-33745

Regression

No

[HDRP] Grayed out Shadowmask Mode settings on the Direction light are affecting rendering

HD RP

-

Reproduction:

1) Open scene SkyBaking

2) Bake the lightmap. The shadow will look blocky its expected.

3) Switch to Baked Indirect mode

4) Bake lightmap

 

Expectation: When Baked Indirect is used. The shadow is not lost and its realtime.

Result: When Baked indirect is used, the Shadowmask Mode properties become grayed out (as expected). However, they are still used by the system, resulting in the missing sun shadow.

 

Workaround fix: In Lighting tab, change baking to Shadowmask. On Sun, switch Shadowmask Mode to Distant Shadowmask, go back to Lighting tab and change back to Baked Indirect. 

  1. Resolution Note (fix version 2021.3.33f1):

  2. Resolution Note (fix version 2023.2.0b16):

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