Search Issue Tracker

Fixed

Votes

0

Found in

2023.2.0a12

Issue ID

UUM-33745

Regression

No

[HDRP] Grayed out Shadowmask Mode settings on the Direction light are affecting rendering

--

-

Reproduction:

1) Open scene SkyBaking

2) Bake the lightmap. The shadow will look blocky its expected.

3) Switch to Baked Indirect mode

4) Bake lightmap

 

Expectation: When Baked Indirect is used. The shadow is not lost and its realtime.

Result: When Baked indirect is used, the Shadowmask Mode properties become grayed out (as expected). However, they are still used by the system, resulting in the missing sun shadow.

 

Workaround fix: In Lighting tab, change baking to Shadowmask. On Sun, switch Shadowmask Mode to Distant Shadowmask, go back to Lighting tab and change back to Baked Indirect. 

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.