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GetObject failed to find Object for Library Representation is thrown whe...
Steps to reproduce:1. Create a new project2. Add the SpatialMapping_room.obj to the Assets folder3. Go back to Unity and select the ... Read more
Enabling loop and Changing playback speed starts video playback
To reproduce:1. Open attached project2. Run Scene3. Wait until video finishes playing4. Enable loop5. Change playback speed Actual b... Read more
[iOS] [VideoPlayer] video with 6 audio channels crashes when switching b...
How to reproduce:1. Open the attached project2. Make sure ControlManager in Hierarchy has assigned "3DH-Take1-Side-By-Side-4000x2000... Read more
Memory Leak when building for WebGL
A bit more information on this bug:- i installed the WebGL build package form Saihai at the same time as the Editor: http://beta.uni... Read more
[Regression][Windows] Gameobjects disappear from Scene View when moving ...
Steps to repro: 1. Open attached project and 't1' scene;2. In the Scene View scroll out to move it away from terrain. Expected resul... Read more
Skinned Mesh Renderer property Bounds does not change in Optimized Mesh ...
Reproduction steps:1. Download project "561p2Test.zip" and open in Unity2. Select scene "test"3. Enable "Play" mode4. Select object'... Read more
[Android] Audio plugins not loaded if the lib name does not match the Wi...
Reproduction steps:1. Open the attached project;2. Build the scene "Test" on a device;3. Open the built app;4. Move the slider and l... Read more
NavMesh.SamplePosition produces unreliable results
Steps to reproduce:1. Open QA attached project "NavMeshSamplePosition.zip"2. Open Asset scene and locate the Cube object3. Enter pla... Read more
[UWP] Player crashes on launch with native audio plugin with debug/relea...
Steps to reproduce:1. Download and open attached project "935370.zip" (link in the description)2. Build "scenes/spatializer" scene f... Read more
RectMask2D forces a relayout all the time even if objects are not being ...
To reproduce:1) Open attached project and the only scene inside of it2) Play it3) Open Profiler and select UI graph4) Notice that Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open