Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.2.0b5
Issue ID
935503
Regression
No
Enabling loop and Changing playback speed starts video playback
To reproduce:
1. Open attached project
2. Run Scene
3. Wait until video finishes playing
4. Enable loop
5. Change playback speed
Actual behaviour: macOS: Video is resets to first frame when loop is enabled and playback speed change starts video playback (Only with H264 codec).
Windows 10: Video is resets to first frame when loop is enabled, but doesn't start playing when playback speed is changed.
Android: Video is resets to first frame when loop is enabled, but doesn't start playing when playback speed is changed.
Expected: Video shouldn't be reset to first frame when loop is enabled and playback speed changes should start video playback.
Reproducible: 2017.1.f3, 2017.2.0b5, 2017.3.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
Add comment