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[Cinemachine] Huge Memory allocation increase each time when switching b...
How to reproduce:1. Open attached "CinemachineBugRepro.zip" project and "SampleScene" scene2. Select the VirtualCamera_2 GameObject ... Read more
onUnpairedDeviceUsed doesn't trigger when using Steam Remote play
Reproduction steps:1. Open user's attached project2. Build and publish game to Steam3. Attempt to join the game with non-host device... Read more
Crash on AnimationModeBindings::SamplePlayableGraph when Previewing With...
How to reproduce:1. Open the user's attached project from "SamplePlayableGraph.zip"2. Open Scene "Main"3. Select the game object "Cl... Read more
IOException thrown in build when data serialized to the EntityHeader get...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Project window, select the ClassicBuildSettin... Read more
Editor crashes on mono_delegate_handle_to_ftnptr when Burst compiling a ...
Reproduction steps:1. Open the attached "case_1272311.zip" project2. Load "SampleScene"3. Enter Play mode-- Observe the crash Reprod... Read more
Performance issues when quickly changing values of tens of thousands arr...
How to reproduce:1. Open attached project "Bugs.zip"2. Open "Sample" scene3. Select "Freezer 30K" GameObject4. In the "Freezer" scri... Read more
[Input System] Mouse movement interferes with gamepad's joystick
Reproduction steps:1. Open attached project "MouseGamepadInterfaceExample.zip" and scene "SampleScene"2. Enter Play Mode3. In Game V... Read more
[Nexus][UIR] UIToolKit UI is not rendered properly on Nexus devices
How to reproduce:1. Open the attached2. Build & Run project on the mobile device Expected result: No rendering issuesActual resu... Read more
Windows Player stuck at start with black screen
Reproduction steps:1. Open project from Case 1108597 in 2020.2.0a212. Switch to PC, Mac & Linux Standalone build target3. Select... Read more
[IL2CPP][macOS] Xcode Build fails when using Legacy Build System
How to reproduce:1. Open the attached project2. Go to the Build Settings (File->Build Settings)3. Enable the "Create Xcode projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default