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[Anim] can no longer animate BlendShapes
I'm no longer able animate BlendShapes in the AW.Blendshape values can be changed in the inspector, but keys are no longer created i... Read more
[Windows][Standalone] Crash when exiting standalone 'UnityPlayer.dll cau...
How to reproduce:1. Open attached project2. Build windows standalone3. Start the build4. Once it's running, exit the build by ALT+F4... Read more
Stuck on compiling when class inherits a NetworkBehaviour class
Steps to reproduce:1. Open user attached project2. Open ExtendsNetworkBehaviourClass.cs script3. Uncomment.the line SyncListBool bob... Read more
Memory leak when Development Build is focused after using the Profiler
To reproduce:1. Create a new project2. Go to "Build Settings"3. Enable "Development Build"4. Press "Build & Run"5. Go to Editor ... Read more
[MotionVectors] z-bias applied to motion vectors reduces precision
z-bias is applied to motion vectors to match the z-bias required for precision loss when multiplying matrices for dynamic batching. ... Read more
[IL2CPP] An exception shows up when UWP application calls an "Add" method
Reproduction steps:1. Open the attached project;2. Build the scene "Test" on Universal Windows Platform;3. Run the built UWP applica... Read more
[IPv6] [Sockets] [iOS] on iOS devices and Framework 4.6 Socket::BeginCon...
Reproduction Steps:1. Open "Bug" project2. Select "Framework 4.6"3. Build "test" scene to iOS4. Deploy to device5. Connect device to... Read more
[Animation] Reverting an Animator Controller in the middle of transition...
Steps to reproduce:1. Open attached project2. Open "scene_Crossfade" scene3. Go into play mode and watch Console output-On frame 15 ... Read more
SpriteAtlasDatabase::CollectAllAtlasAssets crash when using GameObject.D...
To reproduce:1. Open users attached project "spriteAtlasTest.zip"2. Open "testAtlas.unity" scene3. Enter play mode4. In the hierarch... Read more
Time to import shader files doubled from 5.5.x to 5.6.x and 2017.x
Reproduction steps: 1. Open "testLiquid2017.1kk.zip" project in 5.5.x2. Test the time it takes to import the assets3. Open the same ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved