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Fixed in Unity 2017.2.0f3

Votes

0

Found in

2017.2.0b8

Issue ID

942012

Regression

Yes

[Windows][Standalone] Crash when exiting standalone 'UnityPlayer.dll caused an Access Violation'

Video

-

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Priority: 2Necessary for shipping a final release

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Severity: 1Crash or major loss of functionality

How to reproduce:
1. Open attached project
2. Build windows standalone
3. Start the build
4. Once it's running, exit the build by ALT+F4 or other means
-- Standalone crashes

Reproduced on: 2017.2.0b5, 2017.2.0b7, 2017.2.0b8
Not reproduced on: 2017.2.0b4, 2017.3.0a1, 2017.3.0a4
Regression introduced in: 2017.2.0b5

Comments (5)

  1. E305632cdf4b06d8fbe49e64fd73d546?d=mm

    DavidLewis

    Jun 05, 2018 21:00

    Aragami [version: Unity 2017.2.1p2 (1dc514532f08)]

    UnityPlayer.dll caused an Access Violation (0xc0000005)
    in module UnityPlayer.dll at 0033:27472d23.
    Error occurred at 2018-06-05_214142.
    D:\SteamLibrary\steamapps\common\Aragami\Aragami.exe

  2. 1e6b7d29b5ccbc117afcf95d5e8f220b?d=mm

    BigScaryBoo

    Feb 13, 2018 12:33

    Still happens on Unity 2017.2f1 with .NET 3.5 (API compatibility .NET 2.0 Subset)

  3. C2991b2f7a0cd4475b606e8773c02509?d=mm

    hepphep

    Feb 02, 2018 07:35

    Can confirm that this still happens in Unity 2017.3f3 when using .Net 4.6 Scripting runtime, except it is not always crash but can also be very long unresponsive freeze (like five minutes or so) after which it gets closed.

  4. 490f021b65c7a16018d656f4a770b600?d=mm

    aaron_cowie_cruiser

    Jan 18, 2018 07:32

    Still happens in Unity 2017.3 when using .Net 4.6 Scripting Runtime

  5. 3b4dd7b513b943eb29547887229b441c?d=mm

    ChaosHelme

    Oct 14, 2017 14:53

    This still happens in Unity 2017.2 when using .Net 4.6 Scripting Runtime

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