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[Profiler] UI objects are not displayed in the Preview of Profiler's UI ...
How to reproduce:1. Create a new 3D template project2. Right-Click on the Hierarchy and create a new UI Image object3. Open the Prof... Read more
Devices with Android 10 and Mali GPU crash if using Mali Graphics Analyz...
How to reproduce:1. Open attached project2. Build on Android 10 with Mali GPU3. After application is built it should crash immediate... Read more
[Occlusion Culling] Camera invisible objects aren't culled in certain sc...
Reproduction steps:1. Open the attached project ("OcclusionIssues.zip")2. Open "Occlusion" scene3. Open Occlusion window (Window->... Read more
InputSystem not mapping keyboard keys properly on Linux
Keys are not mapped correctly when using the new input system in Linux. For example: The ',' key is mapped to ';'The '/' key is mapp... Read more
Compiler error is thrown in the Console log when assigning a value to a ...
How to reproduce:1. Open the attached "1275953_repro.zip" project2. Open the NewBehaviourScript.cs script3. Observe the NewBehaviour... Read more
Child GameObject is moved to an active Scene when the child GameObject's...
Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more
[Polybrush] ArgumentOutOfRangeException is thrown when selecting a Mater...
How to reproduce:1. Open the attached project named "Polybrush.zip"2. Click Tools -> Polybrush -> Polybrush window3. Open the ... Read more
[iOS] [Mobile Notification] Notifications don't show up when using the L...
Reproduction steps:1. Download and open the attached "LocationNotificationTestProject" project2. Build and deploy to iOS(The followi... Read more
[Polybrush] NullReferenceException is thrown when Material Configure but...
How to reproduce:1. Open the attached project named "Polybrush.zip"2. Click Tools -> Polybrush -> Polybrush window3. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default