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Fixed in 8.0.0



Found in [Package]


Issue ID




[Shader Graph] All UV dropdown value is clipped under Shader Graph

Package: Shader Graph


Value of All UV dropdown is clipping from UV node category (Simple Noise, Rotate, Radial Shear) under Shader Graph Window, refer attached screenshot

Steps to repro:
1. Create a new project
2. Windows > Package Manager > Shader Graph > Install
3. Project Window > Create > Shader >PBR-Graph
4. Open "New Shader Graph" from Project Window
5. Shader Graph Window > right-click > Create Node > UV > "Simple Noise" OR "Rotate" OR "Tiling And Offset"
6. Change UV dropdown options

Actual Result:
UV dropdown value is clipped with dropdown icon

Expected Result:
UV dropdown value is clearly visible

Reproducible in:
2020.1.0a7, 2019.3.0b6

Working fine on:

Package version found: 7.1.2, 7.1.1, 7.0.1

Windows 10 & macOS 10.14

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