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GameObject Hierarchy order is inconsistent between Scene and Prefab when...
How to reproduce:1. Open the attached project (Hierarchy.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the ... Read more
Different Draw Mode in 2D 9-Sliced Sprite when creating in Hierarchy and...
How to reproduce:1. Create a new project with a 2D template2. In the Hierarchy window create "9-Sliced" GameObject (Right click>2... Read more
It is difficult to properly edit the PolygonCollider2D collider when its...
Reproduction steps:1. Open the attached "project-1361571.zip" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more
Cannot update nested children of Serialized Class when in Custom Editor ...
How to reproduce:1. Open the user-submitted project2. Select the "Editor Window Bug" Menu Item (Window > Unity Bugs > Editor W... Read more
Simulated Touchscreen does not trigger a button click Events when pressi...
Reproduction steps:1. Open the user's attached project2. Open SampleScene in Assets/Scenes3. In the Main Menu select Window->Anal... Read more
Material preview perspective changes after viewing Skybox Material when ...
How to reproduce:1. Open the user's attached project2. Open a new Inspector window tab by right-clicking any window tab and selectin... Read more
Running TestRunner in PlayMode sets runInBackground to True and doesn't ...
Steps to reproduce:1. Download and open the project "New Unity Project.zip"2. Disable the option Run In Background (Edit > Projec... Read more
Burst compiled job is completed few times slower than IL2CPP
How to reproduce:1. Open the attached project “BurstPerformance.zip” and select SampleScene (Assets/Scenes/SampleScene.unity)2. Go t... Read more
[Stadia] Flickering/green dots appear after splash screen
Reproduction steps:1. Open the attached project ("1351700.7z")2. Build and run the project to the Stadia platform Expected result: A... Read more
When “Baked Lightmap” is selected in Draw mode menu (Scene view) the Lig...
How to reproduce:1. Open SampleScene from the “Lightmap ExposureTest.zip” project2. In the Scene view control bar set Draw Mode as “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open