Search Issue Tracker

0
votes
By Design

Physics2D - CircleCast hit point is different than Raycast from the same...

Physics2D

-

Feb 07, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.11f1, 2020.2, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open user's project "circlecast_issue.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Press the space bar5... Read more

0
votes
Fixed

Warning message when Constraint.Active is added as property in the Anima...

Animation

-

Feb 26, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "Constraint warning.zip"2. Open the "SampleScene" scene3. Open the Animation window4. ... Read more

1
votes
Fixed

[macOS] Video Player's 5.1 audio channel layout is incorrect when output...

Video

-

Mar 03, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Listen for the sound cues Expect... Read more

0
votes
Fixed

[Android] Non supported texture format options are shown in the texture ...

Texture

-

Feb 27, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2021.2, 2021.2.0a6

How to reproduce:1. Open the attached project2. Right-click the "New Texture 2D Array" asset in the Project window3. Select reimport... Read more

1
votes
Fixed

Memory Leak when calling GetComponents(List<T>) with a static List

Scripting

-

Mar 01, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more

0
votes
Fixed

Build doesn't fail when BuildFailedException is thrown in the PostProces...

Build Pipeline

-

Apr 07, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Build the project by using the Build button in the Build Settings Expected re... Read more

1
votes
Fixed

ArgumentNullException gets thrown when changing the base class to MonoBe...

Animation

-

Mar 06, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached '1319708.zip' project2. In the Project window double-click on the Test Animator Controller3. I... Read more

0
votes
Fixed

Particle System duration property's value has double precision

Visual Effects - Legacy

-

Mar 06, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.6f1, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Create a new Particle System in the Hierarchy window (Right-click -&gt; Effects -&gt; Par... Read more

1
votes
Won't Fix

Karting Microgame throws VideoClip import errors after reimporting or op...

Linux

-

Feb 06, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the Karting Microgame tutorial project2. Right-click in the "Project" window and press "Reimport All"3. Aft... Read more

0
votes
By Design

[macOS] Objective-C @available invoked from a bundle returns false on av...

MacOS

-

Feb 26, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.12f1

Steps to reproduce:1. Open the project attached by the user2. Open "scene"3. Enter Play mode Expected result: @available from bundle... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.