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When multiple nodes and an edge is selected it is not possible to switch...
How to reproduce:1. Open the attached project2. Open the New Shader Graph asset3. Select UV and Sample Texture 2D nodes alongside th... Read more
[ShaderGraph] Sticky Note’s Title is always rendered in small font while...
How to reproduce:1. Create a new URP/HDRP project2. Create and open a new shader graph asset3. Create a new Sticky Note via Right-Cl... Read more
[2D URP] Scene grid is not rendered when Post Processing view toggle is ...
Reproduction steps:1. Open Unity Hub2. Create a new project with a 2D URP template3. Observe the Scene view Expected result: Scene v... Read more
[XR Interaction Toolkit] OnPointer events does not fire on Game Object c...
Reproduction steps:1. Open the attached project ("1356459_BG.zip")2. Open the "SampleScene" scene3. Enter the Play mode4. Using the ... Read more
[Linux] [Mono Upgrade] Unity crashes when detaching the Managed Debugger...
Reproduction steps:1. Download and open the attached project: "test-project.zip"2. Go to Assets > Test 1 and open the PlaymodeTes... Read more
Exposed Camera property fails to upgrade and is converted to a float type.
Repro steps:1. Import the attached VFX (made in 2021.1.17f1) to 2021.2.0b4 or later2. Observe the errors3. Open the VFX4. Observe th... Read more
There's no warning/error for ProjectVersion.txt not being updated due to...
How to reproduce:1. Open the attached project "case_1353760-Project.zip" on a newer version of Unity2. Wait for the project to be up... Read more
[UWP] Failed to copy PDB error appear when building solution with Master...
Reproduction steps:1. Open the attached project ("test-uwp-master-ltcg.zip")2. Switch to the UWP platform3. Tick "Copy PDB files"4. ... Read more
Animator.WriteDefaultValues does not restore default values when it is c...
Reproduction steps:1. Download and open the attached project: "Animator_WriteDefaultValues.zip"2. Open the "AnimatorTestScene" in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open