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Fixed in 12.0.0



Found in [Package]


Issue ID




[ShaderGraph] Sticky Note’s Title is always rendered in small font while editing, regardless of the set font size

Package: Shader Graph


How to reproduce:
1. Create a new URP/HDRP project
2. Create and open a new shader graph asset
3. Create a new Sticky Note via Right-Click context menu
4. Right-Click on the Sticky Note and set the Font size to Huge
5.Double click on the Sticky Note's Title to edit it and observe the Font size

Expected results: While editing the font size remains the same as set in the 4th step
Actual results: The font size switches to small while editing

Reproducible with: 2019.4.29f1(7.7.1), 2020.3.16f1(10.6.0), 2021.1.16f1(11.0.0), 2021.2.0b7(12.0.0), 2022.1.0a5(12.0.0)

1. Tested on Windows10 and macOS 11.4
2. This only happens with the Title, the note itself is rendered in the correct font size

  1. Resolution Note (fix version 12.0.0):

    Fixed in Unity 2022.1.0a13 and ShaderGraph 12.0.0. Title text size should stay consistent when editing now

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