Search Issue Tracker

Fixed in 12.0.0



Found in [Package]


Issue ID




[ShaderGraph] Sticky Note’s Title is always rendered in small font while editing, regardless of the set font size

Package: Shader Graph


How to reproduce:
1. Create a new URP/HDRP project
2. Create and open a new shader graph asset
3. Create a new Sticky Note via Right-Click context menu
4. Right-Click on the Sticky Note and set the Font size to Huge
5.Double click on the Sticky Note's Title to edit it and observe the Font size

Expected results: While editing the font size remains the same as set in the 4th step
Actual results: The font size switches to small while editing

Reproducible with: 2019.4.29f1(7.7.1), 2020.3.16f1(10.6.0), 2021.1.16f1(11.0.0), 2021.2.0b7(12.0.0), 2022.1.0a5(12.0.0)

1. Tested on Windows10 and macOS 11.4
2. This only happens with the Title, the note itself is rendered in the correct font size

  1. Response avatar

    Resolution Note (fix version 12.0.0):

    Fixed in Unity 2022.1.0a13 and ShaderGraph 12.0.0. Title text size should stay consistent when editing now

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.