Search Issue Tracker
[M1] Build and Run button being disabled when the target architecture Ap...
Reproduction steps:1. Create a new project on a Silicon Mac2. Open Build Settings3. Make sure that the Target Architecture is "Apple... Read more
Incorrect tooltip displayed for the Edit Polyline button of Polygon Coll...
Steps to reproduce:1. Create a new 3D Project2. Right-click in the Hierarchy window and select "Create Empty"3. In the Inspector win... Read more
[Il2CPP] Crash on os_fault_with_payload when using the linq2db library
Reproduction steps:1. Open the attached project "testUrpMysql.zip"2. Change the Scripting API to IL2CPP (Edit -> Project Settings... Read more
Prefabs are not affected by Directional Light when Asset Bundles are bui...
How to reproduce:1. Download the attached project 'TestLightMap.zip'2. Enter Play mode3. Observe the Scene Expected result: Prefabs ... Read more
Editor sometimes crashes when entering Play Mode
How to reproduce:1. Open the user's attached project2. Open "SlotGame" Scene3. Enter and Exit Play Mode4. Repeat step 3 until the Ed... Read more
[Serialization] UnityEngine.Hash128 fields overridden in prefabs generat...
Reproduction steps:1. Open the attached user's project "HashSerialization.zip"2. Inspect the "SampleScene" with a Text Editor Expect... Read more
Add Key option is not displayed when right clicking on object's scale pr...
Reproduction steps:1. Open the sample project2. Select the TestObject3. Open the Animation Window4. Enable Record Mode in the Animat... Read more
CommandBuffer allocates a different Temporary Render Texture when boundi...
How to reproduce:1. Open the user's attached "crest" project2. Open the "main" Scene3. Enter the Play Mode4. Observe the Game view E... Read more
[IL2CPP] Option to use LLD linker is missing when using "UNITY_IL2CPP_AN...
Reproduction steps:1. Open the attached user's Unity project "temp-android-linker.zip"2. Go to Assets > Scenes folder and open "S... Read more
"<>" symbols are added when selecting multiple GameObjects and renaming ...
Reproduction steps:1. Open the user's attached project2. Make Editor Fullscreen3. Select A, B, C GameObjects in the Hierarchy4. Rena... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised