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0
votes
Fixed

[M1] Build and Run button being disabled when the target architecture Ap...

MacOS

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Mar 30, 2022

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Version/s: 2021.2

Reproduction steps: 1. Create a new project on a Silicon Mac 2. Open Build Settings 3. Make sure that the Target Architecture is "Ap... Read more

1
votes
Fixed

Incorrect tooltip displayed for the Edit Polyline button of Polygon Coll...

Physics2D

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Jan 08, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.6f1, 2022.1, 2022.2

Steps to reproduce: 1. Create a new 3D Project 2. Right-click in the Hierarchy window and select "Create Empty" 3. In the Inspector ... Read more

0
votes
Fixed

[Il2CPP] Crash on os_fault_with_payload when using the linq2db library

IL2CPP

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Nov 16, 2021

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Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2

Reproduction steps: 1. Open the attached project "testUrpMysql.zip" 2. Change the Scripting API to IL2CPP (Edit -> Project Settings.... Read more

0
votes
By Design

Prefabs are not affected by Directional Light when Asset Bundles are bui...

Shadows/Lights

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Nov 19, 2021

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Version/s: 2019.4, 2019.4.32f1, 2020.3, 2021.2, 2022.1

How to reproduce: 1. Download the attached project 'TestLightMap.zip' 2. Enter Play mode 3. Observe the Scene Expected result: Pref... Read more

0
votes
Duplicate

Editor sometimes crashes when entering Play Mode

Scripting

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Nov 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open "SlotGame" Scene 3. Enter and Exit Play Mode 4. Repeat step 3 until th... Read more

0
votes
Fixed

[Serialization] UnityEngine.Hash128 fields overridden in prefabs generat...

Serialization

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Nov 10, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a15

Reproduction steps: 1. Open the attached user's project "HashSerialization.zip" 2. Inspect the "SampleScene" with a Text Editor Exp... Read more

0
votes
Duplicate

Add Key option is not displayed when right clicking on object's scale pr...

--

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Nov 18, 2021

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Version/s: 2021.2.0a15, 2021.2.3f1

Reproduction steps: 1. Open the sample project 2. Select the TestObject 3. Open the Animation Window 4. Enable Record Mode in the An... Read more

4
votes
Won't Fix

CommandBuffer allocates a different Temporary Render Texture when boundi...

Metal

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Oct 20, 2021

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Version/s: 2020.3, 2020.3.20f1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "crest" project 2. Open the "main" Scene 3. Enter the Play Mode 4. Observe the Game vi... Read more

1
votes
Fixed

[IL2CPP] Option to use LLD linker is missing when using "UNITY_IL2CPP_AN...

IL2CPP

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Mar 29, 2022

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Version/s: 2021.2, 2021.2.16f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached user's Unity project "temp-android-linker.zip" 2. Go to Assets > Scenes folder and open "Sa... Read more

0
votes
Postponed

"<>" symbols are added when selecting multiple GameObjects and renaming ...

Inspector Framework

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Jan 11, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0a2, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Make Editor Fullscreen 3. Select A, B, C GameObjects in the Hierarchy 4. ... Read more

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