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[OSX 10.13][Unity 5.6] Hierarchy becomes blank when switching between hi...
[OSX 10.13][Unity 5.6] Hierarchy becomes blank when switching between hierarchy and scene tabs while in play mode To reproduce:1. Op... Read more
Agent not avoiding another agent, defaulting to the shortest path
Steps to reproduce:1. Open NavMeshProblem.zip2. Load Scene Navmesh_Test3. Enter Play mode Expected result: Agent 1 figures out a pat... Read more
The Editor crashes in GetScriptCompilationDefines when exporting asset b...
To reproduce: 1. Open the project, attached by the user (Assets.zip)2. In the top menu, go to Crash Export -> Export Bundle3. Pre... Read more
Distance to the Scene View Camera is ignored in the Orthographic mode wh...
To reproduce:1. Open the attached project;-note: Do not change Editor Layout.2. Load "Test" scene;3. Align the scene view camera tow... Read more
Pressing Windows key freezes game and the start menu is not shown when i...
Reproduction steps:1. Open the attached project "mini.zip";2. Go to the File -> Build and Run;3. When the build is opened, press ... Read more
[macOS][High Sierra] MonoDevelop crashes on 2nd monitor
MonoDevelop crashes on start when last placed on 2nd monitor with MacOS 10.13 High Sierra. It will run properly as long as it's clos... Read more
[iOS] Default Shaders fails to compile on iOS8
The project contains only few default UI buttons. Steps:1. Build and Run user's attached project ("NewUnityProject.zip") on iOS8 dev... Read more
'In order to call GetTransformInfoExpectUpToDate...' error shows up when...
How to reproduce:1. Open users attached project and "Test" scene2. Select Cube in the scene and move it3. Press 'Ctrl+Z' or 'Cmd+Z' ... Read more
All Handles disappears in Scene view after disabling one of the same gam...
To reproduce: 1. Download project "TestProject.zip" that user sent and open in Unity2. Create an empty scene, with one gameObject, a... Read more
Quaternion.angle returns incorrect angle with itself if Quaternion value...
To reproduce:1. Open repro project2. Play scene Expected: both quaternions angles with themselves will be 0Actual: when Quaternion v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used