Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.3p4
Issue ID
956640
Regression
No
[OSX 10.13][Unity 5.6] Hierarchy becomes blank when switching between hierarchy and scene tabs while in play mode
[OSX 10.13][Unity 5.6] Hierarchy becomes blank when switching between hierarchy and scene tabs while in play mode
To reproduce:
1. Open attached project
2. Play scene
3. Switch from hierarchy to scene multiple times
Expected vs Actual: hierarchy window should not become blank
Workaround: click again on hierarchy tab or exit play mode
Reproducible: 5.6.2p3, 5.6.3p1, 5.6.3p4
Not reproducible: 5.5.4p1, 2017.1.1p3, 2017.2.0f1, 2017.3.0b2
Note: issue reproduces easier with higher CPU and RAM usage (easily reproduces when there are only 1GB free of RAM)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- CPU frame times spike at regular intervals in the Profiler when in Play mode with VSync enabled and using DX12 API
- UI Builder “Create Template” Fails with Invalid UXML and Missing Root Element Errors
- Decal not projected on top of a Lit Material when MSAA is disabled, and Rendering Path is Forward or Forward+ in a Standalone Build
- Separation lines between minimized fields become invisible when scrolling in the Profiler
- Drag & drop and object picker assignment fail when ExposedReference variables are used in a Timeline clip
Add comment