Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
5.6.3p1
Issue ID
955655
Regression
No
Quaternion.angle returns incorrect angle with itself if Quaternion values are in range (-0.5; 0.5)
To reproduce:
1. Open repro project
2. Play scene
Expected: both quaternions angles with themselves will be 0
Actual: when Quaternion values are in range (-0.5; 0.5) it returns incorrect angle (i.e. in repro project returns 32.35629)
Reproduced: 5.5.4p1, 5.6.3p4, 2017.1.1p3, 2017.2.0f1, 2017.3.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"
- Scroll view sensitivity remains unchanged when modifying the "--unity-metrics-single_line-height" value
Add comment