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AssetDatabase.FindAsset doesn't find certain scriptable object when filt...
To reproduce: 1. Open the attached project (findAssets.zip)2. Go to Bug Repro -> Test3. Observe that console prints 0, when it sh... Read more
Application.isFocused is true when starting the build application and wh...
How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File... Read more
[Daydream/Cardboard] "OPENGL NATIVE PLUG-IN ERROR" thrown when playing v...
How to reproduce:1. Open attached "VideoIssue"2. Add Daydream as primary Virtual Reality SDK3. Build and run project on Android devi... Read more
Linux: Crash in UnityEngine.Input.GetJoystickNames when controllers with...
To reproduce:1) Open attached project and scene2) Play it3) Connect a joystick with a comma in its name (example: Nintendo or Hori p... Read more
Unity crashes if using a specific Animator Controller on Play Mode when ...
How to reproduce:1. Download and open project "Crash Repro"2. Open "das" scene3. Enter Play Mode4. Select enemy1 -> Enemy1 in the... Read more
New elements are not initialized with predefined values when adding an e...
How to reproduce:1. Open the attached "TestFor1078503.zip" project's SampleScene2. Select TestObject from the Hierarchy3. In the Ins... Read more
'Moving file failed' thrown when entering playmode
Steps to reproduce:1. Create new project2. Enter play mode-- 'Moving file failed' window is shown Notes: Windows is only shown onceP... Read more
Buttons are alligned at the end of line making them 'out of window' if t...
Steps to reproduce:1. Create new project2. Open Package Manager UI3. Find a package which has a long text line in the description4. ... Read more
Snapcam GUI elements not responding to input in Scene View when view is ...
To reproduce:1. Open my attached project "SnapcamRepro, demo Scene2. Make sure Scene view is set to 3d3. Try interacting with settin... Read more
UWP Projects only allow specifying current target SDK as minimum support...
It should allow specifying multiple minimum OS versions and it should also default to SDK 10240 instead (just like it did in 2018.2 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates