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TMPro component's 'Auto Size Options' fields are squeezed in Inspector w...
How to reproduce: 1. Open the attached 'project-1192841.zip' project 2. In the Hierarchy window select 'Text (TMP)' 3. Resize the In... Read more
TextMeshPro text doesn't show up when importing from a custom package
Reproduction steps: 1. Create an empty project 2. Import Input System package 3. Import the user's attached Unity package 4. Open th... Read more
[XR][TMP][SRP] Text within headset is rendered blurry when shrinking Gam...
Reproduction steps: 1. Open the user's attached "TextRenderingBug.zip" project 2. Load SampleScene 3. Expand the Game view as much a... Read more
TextMeshPro text color changes when it's being animated
How to reproduce: 1. Open the attached project "AnimatedTMP.zip" 2. Open Assets/ExampleAssets/ExampleScene.unity 3. Enter Play Mode ... Read more
[Mobile][TMP] Link tag stops working after the first time when the link ...
Reproduction steps: 1. Open attached Project "Case_1333424" 2. Build and Deploy the Project to a mobile device 3. Click the text in ... Read more
[TextMeshPro] Sprite material is not instantiated when accessing TextMes...
How to reproduce: 1. Open the user's attached "TMPSpriteMaterialIssue.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mod... Read more
Crash when undoing the creation of 3D TMP Text GameObject that's a child...
How to reproduce: 1. Open project "Undo.zip" 2. Open the "Cube" GameObject in the Prefab Mode 3. In the "Cube" Prefab Hierarchy add ... Read more
Right to left text is rendered as left to right text
How to reproduce: 1. Open project "Input.zip" 2. Open the "SampleScene" Scene and observe the Game view Expected result: Text is re... Read more
[TMP] Text with Rich Text Material tag is not displayed properly when us...
How to reproduce: 1. Open project "Test.zip" 2. Delete "assetBundles" folder from the root project folder 3. Build Asset Bundles (in... Read more
GetPreferredHeight returns 0 when overflow linking TMP components if the...
Reproduction steps: 1. Open the attached “PreferredHeight.zip“ project 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow