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TMPro component's 'Auto Size Options' fields are squeezed in Inspector w...
How to reproduce: 1. Open the attached 'project-1192841.zip' project 2. In the Hierarchy window select 'Text (TMP)' 3. Resize the In... Read more
TextMeshPro text doesn't show up when importing from a custom package
Reproduction steps: 1. Create an empty project 2. Import Input System package 3. Import the user's attached Unity package 4. Open th... Read more
[XR][TMP][SRP] Text within headset is rendered blurry when shrinking Gam...
Reproduction steps: 1. Open the user's attached "TextRenderingBug.zip" project 2. Load SampleScene 3. Expand the Game view as much a... Read more
TextMeshPro text color changes when it's being animated
How to reproduce: 1. Open the attached project "AnimatedTMP.zip" 2. Open Assets/ExampleAssets/ExampleScene.unity 3. Enter Play Mode ... Read more
[Mobile][TMP] Link tag stops working after the first time when the link ...
Reproduction steps: 1. Open attached Project "Case_1333424" 2. Build and Deploy the Project to a mobile device 3. Click the text in ... Read more
[TextMeshPro] Sprite material is not instantiated when accessing TextMes...
How to reproduce: 1. Open the user's attached "TMPSpriteMaterialIssue.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mod... Read more
Crash when undoing the creation of 3D TMP Text GameObject that's a child...
How to reproduce: 1. Open project "Undo.zip" 2. Open the "Cube" GameObject in the Prefab Mode 3. In the "Cube" Prefab Hierarchy add ... Read more
Right to left text is rendered as left to right text
How to reproduce: 1. Open project "Input.zip" 2. Open the "SampleScene" Scene and observe the Game view Expected result: Text is re... Read more
[TMP] Text with Rich Text Material tag is not displayed properly when us...
How to reproduce: 1. Open project "Test.zip" 2. Delete "assetBundles" folder from the root project folder 3. Build Asset Bundles (in... Read more
GetPreferredHeight returns 0 when overflow linking TMP components if the...
Reproduction steps: 1. Open the attached “PreferredHeight.zip“ project 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bad performance when executing the Physics.IgnoreCollisions() method while in Play Mode
- Sprite Editor has a thicker separator between buttons when "Sprite Editor" option is selected
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when UpdateVolumeStack function is called
- [Windows] Unicode custom text input window shows question marks when inserting an emoji
- Memory leak when the VFX Graph Editor is open