Search Issue Tracker
Won't Fix
Votes
10
Found in [Package]
3.0.6
Issue ID
TMPB-54
Regression
No
TextMeshPro text color changes when it's being animated
How to reproduce:
1. Open the attached project "AnimatedTMP.zip"
2. Open Assets/ExampleAssets/ExampleScene.unity
3. Enter Play Mode
Expected result: Static text and animated text are the same color
Actual result: The animated text is of different color
Reproducible with: 1.5.6 (2018.4.35f1), 2.1.6 (2019.4.27f1), 3.0.6 (2020.3.9f1, 2021.1.8f1, 2021.2.0a17)
Notes: It seems that color intensity is being altered when animating
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains
Resolution Note:
Thank you for bringing this issue to our attention. After careful consideration, we have determined that this issue is not aligned with our current development priorities and focus areas (UI Toolkit). As such, we have decided not to invest time and resources into addressing it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.