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The actual position of the Caret is offset when you have a UTF32 charact...
Reproduction steps:1. Open the attached project "Case_1299799" and load "SampleScene"2. Enter Play Mode3. Click on the Input Field i... Read more
Having a UTF32 character in an Input Field allows rich text editing when...
Reproduction steps:1. Open the attached project "Case_1299798" and load "SampleScene"2. Enter Play Mode3. Delete the word "Red" from... Read more
Editor crashes on UpgradeOldShaderSyntax when shaders are being upgraded...
Reproduction steps:1. Open the user's attached "2020-2-bug.zip" project-- Observe the crash Reproducible with: 2020.2.0a11, 2020.2.1... Read more
[IL2CPP] UnityEvent<> does not get invoked
How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more
Clicking on array elements while holding the control key shifts the arra...
How to reproduce:1. Open the attached project2. In the hierarchy click on the object with a reorderabe list script attached to it3. ... Read more
Properties of an image can't be modified if changes are applied through ...
Image's properties etc can't be changed from 'Unapplied Settings" popup Steps To Reproduce: 1. Create a new project2. Drag any Image... Read more
Inspector breaks when copying LODGroup renderers from a higher renderer ...
How to reproduce:1. Open the attached project2. Select the "LOD" object in the Hierarchy3. In the Inspector expand the "LOD 0" field... Read more
[IMGUI] Account, Layer & Layout buttons are not selectable while resizin...
On resizing the editor Account, Layer, collaborate, global search and Layout buttons are not selectable, and the collaborate button ... Read more
[Metal] Unity returns that it only supports 8 compute buffers with metal...
Steps to reproduce:1. Open the attached project "Case_1299759"2. Enter Play mode3. Press on the white Cube Expected results: Unity w... Read more
UI Components cause GC Allocation when enabled
Reproduction steps:1. Open users attached project2. Select File/Build and Run3. Select Window/Analysis/Profiler and set Player as a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"