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Spamming error: `GLSL: Shader cannot be patched for instancing.` When en...
This was resolved through this PR:https://ono.unity3d.com/unity/unity/pull-request/115385/_/st/scene-render-outline-wire-performance... Read more
[SRP] Editor crashes when creating a RenderTexture with TextureDimension...
How to reproduce:1. Open the attached "TestCubemap.zip"2. Open the "EuphoriaPipeline.cs" script3. Uncomment the "m_CubeFaceTexture2.... Read more
SetText(char[] ) method doesn't change text attribute in Build
How to reproduce:1. Download and open project 'TextMeshPro.zip' from Google Drive2. Open Scene 'SampleScene'3. Enter Play Mode4. In ... Read more
[Quick Search] Quick search window is not getting refreshed for added co...
The quick search window is not refreshing for added components of the game object and is refreshing properly for other components of... Read more
[Quick Search] Icon for edit Collider is blurred in Preview Inspector of...
Icon for edit Collider is blurred in Preview Inspector of the Quick search window. Refer attached screenshot Steps to repro:1. Creat... Read more
[Quick Search] Double sided Global Illumination field is clipped with it...
[Quick Search] Double sided Global Illumination field is clipped with its checkbox. Double-sided Global Illumination field is clippe... Read more
"Ignore Invalid/Unsupported Files" option is not saved in Addressable As...
How to reproduce:1. Open the attached "case_1286375-Project.zip" project2. In the Project Window, select the "AddressableAssetSettin... Read more
Threads perform at vastly different speeds when performing nearly identi...
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\ThreadTest"3. Press Play4. Press Start Expected result: Threa... Read more
WebGL Publisher Interface breaks or crashes when changing version from 3...
How to reproduce:1. Open user attached project "Unity Playground"2. Update or downgrade the WebGL Publisher Package3. Press Publish ... Read more
Selection Outline is not drawn for GameObjects that are using the HDRP s...
How to reproduce:1. Create an HDRP Template project2. Select an Object in the SampleScene3. Observe the selected GameObject Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject