Search Issue Tracker
Fixed in 10.2.0
Votes
0
Found in [Package]
5.3.1-preview
Issue ID
1283659
Regression
Yes
NullReferenceException is thrown when selecting multiple GameObjects with 'Decal Projector' Components that have unset Materials
How to reproduce:
1. Create a new project
2. Import the HD RP package from the Package Manager
3. In the Hierarchy window create a new GameObject
4. Add the 'Decal Projector' Component to the newly created GameObject
5. Make sure that the 'Material' field in the 'Decal Projector' Component is not assigned
6. Duplicate the GameObject at least 1 time
7. Select at least two GameObjets that have the 'Decal Projector' Component
Expected result: the GameObjects are selected successfully
Actual result: GameObject are selected but an error occurs: 'NullReferenceException: Object reference not set to an instance of an object'
Reproducible with: 5.3.1-preview (2019.3.0a1), 7.3.1 (2019.4.12f1), 8.2.0 (2020.1.9f1), 9.0.0-preview.54 (2020.2.0b6), 10.0.0-preview.27 (2020.2.0b7, 2021.1.0a2), 10.1.0 (2021.1.0a2)
Not reproducible with: 4.10.0-preview (2018.4.29f1), 5.2.3-preview (2019.3.0a1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment