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[Android] Incorrect values returned from Microphone.GetDeviceCaps
Repro steps:1. Create a new project2. Attach the MicPlayback script to a Game Object3. Build and Run on4. Obser the device's log Act... Read more
Asset name with a "." symbol, results in the Inspector window only displ...
Reproduction steps:1. Open the attached project "FolderNAMES.zip"2. In the Project window go to Assets, right-click, navigate to Cre... Read more
[URP] NullReference Exception is thrown on changing "Light Type" under L...
On changing "Light Type" under Light 2D(Experimental) in prefab asset editor throws NullReference Exception, refer to the attached v... Read more
[Device Simulator][UX] Missing dropdown to switch to Game view
How to reproduce:1. Create a new project2. Go to Game tab3. From 'Game' dropdown switch to Simulator view (by clicking Simulator)4. ... Read more
Icon size slider is missing in Project Browser in One Column Layout
1- Open any project2- Ensure Project Browser is in One Column Layout3- type something in the search box4- See that there is no slide... Read more
[Quick Search] Visual artifact like a comma appears in the search field ...
[Quick Search] Visual artifact like a comma appears in the search field when a search for menu items filter is applied A visual arti... Read more
Multi tap and Hold Interactions are not fired after running a test when ...
How to reproduce:1. Open the attached "1295178_Repro" project2. Open the "Double Click" Scene3. Open the Test Runner window (Window-... Read more
[URP] Performance is worse when SRP Batcher is enabled in the URP Asset
How to reproduce:1. Open the user's attached "SRPBatcher.zip" project2. Open the "SRPBatcher" Scene3. Enter Play Mode4. Observe the ... Read more
[Android][Vulkan][URP] Android Screen Recording produces noise and flick...
Reproduction steps:1. Open the attached user's project "CameraStackRecordingIssue-2020.2.zip"2. Switch the Platform to Android3. In ... Read more
[Linux][UI Toolkit] NullReferenceException appear on enabling the "Open ...
Editor thrown NullReferenceException on enabling the "Open files in Editor once created" while creating UI Toolkit window refer to t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject