Search Issue Tracker
By Design
Votes
0
Found in [Package]
Issue ID
1283877
Regression
No
[Quick Search] 'typing debounce threshold(ms)' horizontal scrollbar disappears on decreasing the width of the Search window
On decreasing the width of the Search window from Preferences, 'typing debounce threshold(ms)' horizontal scrollbar getting disappears. refer to the attached video.
Steps to repro:
1. Create a new project
2. Unity > Preferences > Search
3. Decrease the width of the Search window
Actual Result:
'Typing debounce threshold(ms)' horizontal scrollbar disappears on decreasing the width of the Search window
Expected Result:
'Typing debounce threshold(ms)' horizontal scrollbar should display gracefully
Occurring on:
2021.1.0a1,
2020.2.0b7 with Quick Search Package Version 3.0.0-preview.1
Working Fine:
2020.2.0b7 with Quick Search 2.1.0-preview.4
Note: Quick Search is a Built-In Package in the Unity 2021.1.0a1
Environment:
Occurring on Windows 10 & macOS 10.15.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI scaling showing inconsistent values and displaying warning when using multiple monitors with different scales set in Windows
- Scene View flickers when the Game View Tab is docked next to the Scene View Tab and graphics API is set to Direct3D11
- Typo in TMP_InputField when viewing "Reset on Deactivation" setting tooltip
- TextField placeholder variant USS class is not correctly set when using SetValueWithoutNotify(string.Empty)
- An object cannot be selected in Scene view when the SkinnedMeshRenderer bounds and the object are not overlapping
Resolution Note:
That is a new design for the slider controls.