Search Issue Tracker

0
votes
Fixed

Opening "Player Setting" throws exceptions after defining a Scripting Sy...

IMGUI

-

Oct 12, 2020

-

Version/s: 2020.2, 2020.2.0b3, 2020.2.0b5

How to reproduce:1. Create new Unity project2. File > Build Settings > Player Settings > Player > Other Settings3. Defin... Read more

61
votes
Fixed

[Android][IL2CPP] App crashes during launch with "Using memoryadresses f...

Mobile

-

Oct 12, 2020

-

Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

Repro steps:1. Create a new project2. Switch build target to Android3. Set Scripting Backend to IL2CPP and Target Architecture to AR... Read more

0
votes
Won't Fix

[iOS] [URP] Depth Prepass results in performance regression when MSAA is...

Package: Scriptable Render Pipeline Universal

-

Oct 12, 2020

-

Version/s: 7.4.1

How to reproduce:1. Open the attached 'Archive.zip' project2. Go to File > Build Settings and tick Development Build checkbox, sw... Read more

0
votes
Fixed

[2D] Game View not refreshed on removing sprite from Scene View

2D

-

Oct 12, 2020

-

Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b7, 2021.1

Game View not refreshed on removing sprite from Scene View if the sprite is not dropped in Scene View Steps To Repro: 1. Create a ne... Read more

0
votes
By Design

OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...

Physics

-

Oct 12, 2020

-

Version/s: 2018.4, 2019.3.4f1, 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open tester-attached project (UI_TriggerState.zip)2. Open the DoorTest scene3. Enter Play Mode4. Press Space to ... Read more

0
votes
Won't Fix

AnimationBlendMode.Additive is not applied to the last frame of the Anim...

Animation

-

Oct 12, 2020

-

Version/s: 2018.4, 2019.4.12f1, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'SampleScene' and enter the Play mode3. Press the 'Z' key Expected resul... Read more

0
votes
Fixed

[Android] Invalid Android NDK Directory get detected when 'Android SDK a...

Hub

-

Oct 12, 2020

-

Version/s: 2020.2.0b7, 2021.1.0a1

When 'Android Build Support' Module installed with 'Android SDK and NDK Tools' through HUB then in Editor Preferences Invalid Androi... Read more

0
votes
By Design

Timeline frame pausing is inaccurate at low framerates

Package: Timeline

-

Oct 12, 2020

-

Version/s: 1.5.0-preview.5

Reproduction steps:1. Open user's attached project "TimelineFrameTests.zip" and scene "SampleScene"2. In Hierarchy window, select "T... Read more

0
votes
By Design

Prefab GameObject and Asset lose script when exiting Play Mode

Scene Management

-

Oct 12, 2020

-

Version/s: 2019.4, 2021.1

Reproduction steps:1. Open attached project and scene "Factory"2. In Hierarchy window, create new GameObject and select it3. In Insp... Read more

0
votes
Fixed

[Quick Search] Add(+) & Remove(-) buttons doesn't work with intended beh...

Quick Search

-

Oct 12, 2020

-

Version/s: 2020.2.0b7, 2021.1

When Assets are added multiple times until the scrollbar is appeared then on using Add() & Remove(-) Buttons they don't show int... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.