Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2019.4
2020.1
2020.2
2020.2.0b7
2021.1
Issue ID
1284452
Regression
No
[2D] Game View not refreshed on removing sprite from Scene View
Game View not refreshed on removing sprite from Scene View if the sprite is not dropped in Scene View
Steps To Repro:
1. Create a new Project
2. Import any Sprite
3. Drag Sprite in Scene View and Drop it again in Assets
Expected Result: Sprite should not be visible in the Game view
Actual Result: Sprite is visible until and unless the mouse hovers on Game View
Reproducible on: 2021.1.0a1, 2020.2.0b7, 2020.1.9f1, 2019.4.11f1 with(10.0.0-preview.26, 9.0.0-preview.55, 8.1.0, 7.5.1) With 2D Common package: 4.0.2, 2.0.2
Environment: Windows 10 only
Note: This is occurring only first time on creating or opening a project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2021.2):
A fix for this issue will be available on Unity 2021.2.0a1 and above
Resolution Note (fix version 2021.1):
After fix: Sprite should not be visible in the Game view
Resolution Note (fix version 2020.3):
Issue is fixed