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Crash on GfxVersionList::Impl::GetVersion when opening project/scene/Gam...
Reproduction steps:1. Open the attached project “sprite-test.zip“2. Open the Test scene3. Open the Game View window Reproducible wit... Read more
[GPU Skinning] GPU skinning mode reverts to CPU after upgrading project
steps open a project in any version like 2023.2.0a12 or earlier project settings > player settings > set gpu compute skinning ... Read more
Search: "+" icon disappears during window resizing or navigation betwee...
Steps to reproduce: Create a 3D project Window -> Search -> New Window Update window view to "Table View" (the "Table View" bu... Read more
[Linux] Placing and connecting properties to Lerp Node causes ShaderGrap...
Steps to reproduce: 1. Open attached project "ShaderGraphET.zip"2. In Project window, open Assets/Bug.shadergraph3. In ShaderGraph w... Read more
Editor freezes on SceneView.Paint Unity's code execution when entering P...
Reproduction steps:1. Open the attached “repro-project“2. Open Assets/Main Scene.unity scene3. Enter Play Mode Expected result: Play... Read more
NullReferenceException is thrown when making a Grid Selection
How to reproduce:1. Open the attached project "StrategyGameTest_20230515_2023.2.0a14.zip"2. Open Window>2D>Tile Palette3. Sele... Read more
SceneView toolbar always calls Use() for EventType.MouseUp when the GUIU...
Reproduction steps:1. Open the attached project "ReproProj"2. Click on the Scene View window and press “P“ on the keyboard to enable... Read more
[New Input System] Control modifiers not consumed when used across diffe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/main.unity” Scene3. Enter the Play Mode4. Click on G... Read more
[WebGL] Prefab rigging animation has a different serialization layout w...
Reproduction steps:1. Open the attached “Bugrepro” project2. Click File > Build and Run3. Observe the “root” GameObject rigging a... Read more
Prefab does not expand when there are child prefabs attached to the prefab
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/SampleScene” Scene3. Expand “Prefab_A” Prefab in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used