Search Issue Tracker
Fixed
Fixed in 2022.2.22f1, 2023.1.0b19, 2023.2.0a16
Votes
0
Found in
2022.2.19f1
2023.1.0b16
2023.2.0a14
Issue ID
UUM-35363
Regression
Yes
NullReferenceException is thrown when making a Grid Selection
How to reproduce:
1. Open the attached project "StrategyGameTest_20230515_2023.2.0a14.zip"
2. Open Window>2D>Tile Palette
3. Select "Grid" in the Hierarchy window
4. Press "S" on the keyboard
5. Left mouse click on the Grid in the Scene view
Expected results: No errors are thrown
Actual results: "NullReferenceException: Object reference not set to an instance of an object." thrown in the Console window
Reproducible with: 2022.2.19f1, 2023.1.0b16, 2023.2.0a9, 2023.2.0a14
Not reproducible with: 2020.3.48f1, 2021.3.25f1, 2023.2.0a8
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- New Hierarchy visibility and pickability icon behavior differs from documentation
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
Resolution Note (fix version 2023.2.0a16):
Fix for this issue will be available on Unity 2023.2.0a16 and above
Resolution Note (fix version 2023.1.0b19):
Fix for this issue will be available on Unity 2023.1.0b19 and above
Resolution Note (fix version 2022.2.22f1):
Fix for this issue will be available on Unity 2022.3.0f1 and above