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[URP][Improved Prefab] "Alpha Blend On Overlap" text is clipped in Overr...
"Alpha Blend On Overlap" text is clipped in Override and Prefab source window in Light 2D prefab Steps to Reproduce: 1. Open attac... Read more
ParticleSystem.SetParticles crashes the Editor when writing particle lis...
How to reproduce: 1. Download the tester-attached package(CrashPackage.unitypackage) 2. Create a new Unity project 3. Import the pac... Read more
Unity hangs on quit after failing to load large number of Video Clips fr...
How to reproduce: 1. Open the attached project "1197716.zip" 2. Enter Play mode 3. Exit Play mode 4. Exit Unity Expected result: Un... Read more
AddressableAssetSettings.asset gets modified when assets get modified, e...
How to reproduce: 1. Open user-submitted project (736949) 2. Make sure 'Verify Saving Assets' is enabled in Unity preferences 3. Cha... Read more
Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...
How to reproduce: 1. Open user-submitted project (AssetBundleTest) 2. In the Menu bar select Test > Load 3. In the Hierarchy window ... Read more
[Windows] Addressables can't be built or cleaned if generated path excee...
How to reproduce: 1. Download the attached project (make sure the project path takes at least ±60 characters) 2. Open Window > Asset... Read more
PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...
Steps to reproduce: 1. Open the project attached by the user 2. Open "NativeArrayTestScene" 3. Enter Play mode 4. Observe the consol... Read more
NullReferenceException when trying to override a Prefab with corrupted p...
Steps to reproduce: 1. Open QA-Supplied project (link in Edit) 2. Open Scene in Assets -> 00_Scenes->outdated->PrefabBug 3. In the H... Read more
Mesh ignores depth buffer when it is drawn using EndCameraRendering call...
Reproduction steps: 1. Open the attached project named Case_1197575 2. Open the SampleScene 3. Enter Play mode 4. Observe that the w... Read more
[URP] GameObject's shadow is animated when Animated Materials rendering ...
How to reproduce: 1. Open user's attached 'TimeBug.zip' project 2. Open 'TimeBug' Scene 3. Make sure that 'Animated Materials' setti... Read more
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