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Just the name of a button is shown in the Event System preview window wh...
How to reproduce:1. Open the user’s attached “MinimalTestCase.zip” project2. Enter Play Mode3. Disable “EventSystem (Legacy)” GameOb... Read more
The expansion behavior is not the same as in CSS when used with VisualEl...
How to reproduce:1. Open the attached project "UIToolkit Styles Bugs.zip"2. Open Assets/Expansion.uxml3. Select "#expand-to-child-si... Read more
”DateTimeNow” reports the wrong date on mobile devices when having a spe...
How to reproduce:1. In the device settings, change Time Zone to Amsterdam2. Build And Run the user’s attached “iOS_Clock_Issue.zip” ... Read more
Find References In Scene does not update results in Project Browser when...
How to reproduce:1. Open the attached project "references.zip"2. Open Assets/Scenes/SampleScene.unity3. Right mouse click on Assets/... Read more
Unset attribute in preset importer causes same attribute in imported ass...
How to reproduce:1. Open the user-attached “TestOfRegression-2022.zip”2. Select the “test.sprite” Asset in the Project window3. Sele... Read more
A fatal error pop-up appears when opening a project that has files being...
Reproduction steps:1. Open the attached “repro-project“2. Observe the pop-up Reproducible with: 2021.3.23f1Not reproducible with: 20... Read more
GC Alloc every frame when using Addressables
Reproduction steps:1. Open the attached project “AddressablesBug”2. Enter Play mode3. Open the Profiler window and select a frame in... Read more
[Addressables] Binary catalog is much larger than the old .json catalog
How to reproduce:1. Open the attached project “TestBinaryCatalog3.zip“2. Make sure Addressables 1.21.2 is installed3. Build Addressa... Read more
FPS momentarily significantly decreases when selecting a large area of a...
How to reproduce:1. Open the project “tilemap_performance_repo.zip“2. Open the “SampleScene“ scene3. Enter Play mode4. Select a larg... Read more
[Entities Graphics] RenderPipelineManager.DoRenderLoop_Internal() has sl...
How to reproduce:1. Open the attached “IN-35920” project2. In the File → Build Settings check Development Build and Autoconnect Prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc