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Character Controller's change of position in OnCharacterControllerHit is...
To reproduce: 1. Open the project, attached by the user (TestMove.zip)2. In Play mode, move the red cube with WASD to touch the whit... Read more
Creating a project with the Lightweight template yields a black screen a...
Repro steps:Create an empty project witht he Lightweight template.Wait for the project to load upNotice the errorsNotice the Game sc... Read more
[Android] Sprites are not being packed properly by Sprite Packer or Spri...
Steps to reproduce:1. Create a new project2. Import attached assets3. Enable Sprite Packing in Edit > Project Settings > Edito... Read more
[UI] Sprites are not getting rendered when set in dropdown options list
[UI] Sprites are not getting rendered when set in dropdown options list Steps to Reproduce:1. Create a new unity project.2. Import a... Read more
Open LookDev window spams NullReferenceException errors when there is no...
To reproduce: 1. In a new scene, set Main Camera's tag to Untagged2. Open the LookDev window3. Observe the console Expected: LookDev... Read more
Editor crashes at GraphicsCaps::FindUploadFormat when changing texture's...
Steps to reproduce:1. Download 1005509_repro.zip2. In player setting set color space to Linear3. Select texture4. Set Inspector to D... Read more
Scene view disappears when zooming in 2D view after zooming in 3D view
How to reproduce:1. Open attached Unity project "Bug"2. In scene view toggle off 2D view3. Zoom in until sprite is not visible4. Tog... Read more
Unity crashes when MonoImporter.SetExecutionOrder is called from Runtime...
How to reproduce:1. Open given Unity project2. Enter "Title" scene3. Enter Play Mode4. Unity crashes Reproducible with: 2018.2.0a1, ... Read more
Work offline button only works half the time
Work offline button only works half the time 1. What happened My internet was down and I clicked the "Work Offline" button in the la... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument