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0
votes
Fixed

Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...

Progressive Lightmapper

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May 03, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project and scene "Test"2. Enter Play Mode--observe crash Reproducible with: 2018.4.23f1,... Read more

0
votes
Fixed

Profiler mouse and keyboard navigation is inconsistent and skips entries...

Profiling

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Jan 29, 2020

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open user-submitted project (771367.zip)2. Open the Profiler window and the Test Runner window3. Set the Profile... Read more

0
votes
Won't Fix

Particle System Burst Emission timing is not consistent

Visual Effects - Legacy

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Dec 05, 2019

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Version/s: 2019.3.0b12, 2020.1

Reproduction steps:1. Open Project in "case_1203219-ParticleTest.zip"2. Notice Particle System's settings3. Enter Play Mode Expected... Read more

0
votes
Fixed

Incorrect font size in the Project Browser when using the Verdana font

Project Browser

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Dec 04, 2019

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Version/s: 2019.3, 2020.1

How to reproduce:1. Create and open a new project2. In Preferences window set Editor Font to 'Verdana'3. Make sure that Project Brow... Read more

0
votes
Not Reproducible

[Editor] Prefab values are not being saved when changing and saving pref...

Scene Management

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Dec 03, 2019

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Version/s: 2019.3.0f1

To reproduce:1. Open attached project2. Open Level0 variant3. Edit the position of the LevelEnd GameObject4. Save the changes5. Choo... Read more

0
votes
Fixed

ScriptedImporter.OnImportAsset is not called after opening a project whe...

Asset - Importers

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Nov 14, 2019

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Version/s: 2019.3, 2019.3.0b7, 2020.1

Reproduction steps:1. Open user's attached project "Bug Report - C4D scripted importer"2. Open the Console, no "I have been called" ... Read more

0
votes
Fixed

ASTC HDR Lightmaps clamp to 1 when editor is set to Android platform

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Jun 17, 2020

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Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce:1. Open the "lightmap" Scene in the attached "astchdr-clamped.zip" Project2. Make sure auto baking is checked in th... Read more

0
votes
By Design

[Animation] Compute Thresholds parameter does not get selected in Blend ...

Animation

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Mar 26, 2020

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Version/s: 2017.1, 2018.1, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a5

BlendTree is completely broken when changing the compute Threshold parameter. Unable to select any value from Compute Thresholds dro... Read more

1
votes
Fixed

[macOS] Floating windows open behind other fulls-screen applications whe...

MacOS

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Feb 11, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Create a new project and set window to full-screen on the external display2. Open Calendar application and set w... Read more

0
votes
Fixed

Crash on GfxDeviceD3D11Base::SkinOnGPU when importing or reimporting a b...

Windows

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Mar 24, 2020

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Version/s: 2019.3.0a1, 2019.3.5f1, 2020.1, 2020.2

Reproduction steps:1. Import the attached .unitypackage to any project ("1230188.unitypackage")2. If the crash didn't happen on impo... Read more

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