Search Issue Tracker

Fixed in 2020.2

Fixed in 2019.3, 2020.1

Votes

0

Found in

2019.3.0a1

2019.3.5f1

2020.1

2020.2

Issue ID

1230188

Regression

Yes

Crash on GfxDeviceD3D11Base::SkinOnGPU when importing or reimporting a broken prefab

Windows

-

Reproduction steps:
1. Import the attached .unitypackage to any project ("1230188.unitypackage")
2. If the crash didn't happen on import, right-click on the Project window and select "Reimport All"

Reproducible with: 2019.3.0a1, 2019.3.7f1, 2020.1.0b3, 2020.2.0a5
Not reproducible with: 2017.4.38f1, 2018.4.19f1, 2019.2.0a14, 2019.2.21f1

Stacktrace:
0x00007FF61F690244 (Unity) GfxDeviceD3D11Base::SkinOnGPU
0x00007FF6225737AE (Unity) GfxDeviceWorker::RunCommand
0x00007FF6225759FC (Unity) GfxDeviceWorker::RunExt
0x00007FF622575DE8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF6204B18C0 (Unity) Thread::RunThreadWrapper
0x00007FF8D6387974 (KERNEL32) BaseThreadInitThunk
0x00007FF8D842A261 (ntdll) RtlUserThreadStart

  1. Response avatar

    Resolution Note (fix version 2020.2):

    Fixed in 2020.2.0a8

  2. Response avatar

    Resolution Note (fix version 2020.1):

    Fixed in 2020.1.0b6

  3. Response avatar

    Resolution Note (fix version 2019.3):

    Fixed in 2019.3.10f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.