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[HDRP] Decal Projector does not work with HDRP/Decal Materials that were...
Reproduction steps: 1. Create a new HDRP Template project 2. Create an empty Game Object and attach a Decal Projector Component to i... Read more
[Improved Prefab][Probuilder] Blue highlight is missing on making change...
Blue highlight is missing on making changes on properties of Bezier Shapes like Close Loop, Smooth, Radius and Columns Steps to Rep... Read more
[Cinemachine] MissingReferenceException errors are thrown on assigning O...
-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more
[IAP Updates] Install button is enabled even when the latest IAP version...
Install button in IAP updates window is enabled even If the IAP is updated to the latest version Steps To Reproduce: 1. Create a n... Read more
[VCS] Nullreference error thrown when pressing Alt + Tab in the Version ...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Open the VCS Window (... Read more
[Shuriken] Selector button of "Particle System" in the "Sub Emitters" mo...
Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached scr... Read more
[PLM] Directionality artifacts after baking GI with area light with cert...
Steps to repro: 1. Open the attached project and 'Lights and Shadows' scene; 2. In the Lighting window press Generate Lighting butto... Read more
Profiler data file doesn't load when the previously loaded profiler data...
Couldn't load the captured Profiler data file consecutively without clearing the already loaded Profiler data. There are 2 Profiler... Read more
[Cinemachine] NullReferenceException on selecting Cancel while editing I...
NullReferenceException error is thrown on Selecting Cancel button from the "Create Impulse Channel Definition asset" popup while e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel