Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.2.X, 2021.1.X
Votes
1
Found in
2019.4.13f1
2020.1.10f1
2020.2.0b8
2021.1.0a1
Issue ID
1295543
Regression
Yes
Missing `localhost` in the `hosts` file configuration could cause the Unity Package Manager server to fail to start
Reproduction steps:
1. Remove/comment out on the host file the line 127.0.0.1 localhost
2. Open Unity Hub and open/create a project
Expected Result: The Project launches
Actual Result: Unity is unable to open the project showing an error that indicates it could not establish a connection with the Unity Package Manager server.
Reproduced: when host file misses the configuration that maps localhost to 127.0.0.1
Workaround: Add to the machine host file the mapping: 127.0.0.1 localhosts
Tutorial on how to edit the host file per platform:
https://www.howtogeek.com/howto/27350/beginner-geek-how-to-edit-your-hosts-file/
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment