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UnityEvents can't differentiate between Components that have equal names
How to reproduce: 1. Open the attached project ("unityevent.zip") 2. Load "SampleScene" 3. Select "Sphere" in the Hierarchy 4. In th... Read more
[Undo][Inspector Framework] Error is thrown on performing undo operation...
In Inspector window 'Adding a New Script Component' and performing undo operation until gameobject doesn't get removed after Create ... Read more
[Mesh] Blendshapes added w/ AddBlendShapeFrame won't work properly with ...
How to reproduce: 1. Open the user's attached "TestCombineMeshes.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. ... Read more
OnTriggerEnter and OnTriggerExit triggers get called when interacting wi...
How to reproduce: 1. Open tester-attached project (UI_TriggerState.zip) 2. Open the DoorTest scene 3. Enter Play Mode 4. Press Space... Read more
Color defaults in System.Serializable class objects are ignored when add...
How to reproduce: 1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene" 2. In Hierarchy, select the ... Read more
[XR] [Post-Processing] Motion Blur effect renders screen in to 4 viewpor...
Reproduction steps: 1. Open the attached project ("1286514C.zip") 2. Open the "SampleScene" scene 3. Enter the Play mode Expected r... Read more
Colliders are not being updated when the Editor loses focus
Reproduction steps: 1. Open user attached project 2. Open Assets\Scenes\SampleScene Scene 3. Select AnimatedCube in the Hierarchy 4.... Read more
ScreenCapture.CaptureScreenshot not working when main display is bigger
Reproduction steps: 1. Open attached Project 2. Build and Run the scene Assets\Scene\SampleScene in Development mode 3. Press R Exp... Read more
[Graphics] Variants which have DIRLIGHTMAP_COMBINED are not removed when...
How to reproduce: 1. Open the attached "1307896_Repro" project 2. Open the Build Settings (Filed->Build Settings...) 3. Build the pr... Read more
Audio in Timeline is not paused when the AudioListener.pause is set to true
How to reproduce: 1. Open the attached 'BugAudioListener.zip' project 2. Open the 'BugAudioListener' Scene 3. Enter the Play mode 4.... Read more
All about bugs
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