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The origin and direction of the Ray get swapped on the client side when ...
To reproduce: 1. Open the project, attached by the tester (RpcClientRay.zip)2. Build the project for PC3. Launch the build and enter... Read more
[Linux Player] Input to an UI Input Field is doubled
Steps to reproduce:1. Create a new project2. In Hierarchy window, add an UI->Input Field element3. Save and Build the scene4. Run... Read more
UI Images get out behind the edges of the Scroll View while scrolling an...
How to reproduce:1. Open attached Unity project "rectmask2d-bug"2. Select File -> Build Settings3. Add "Scene" scene4. Switch Pla... Read more
Point Light has Bias Issue with Thin Meshes
To reproduce:Open attached project and scene Expected: The two pots should have similar if not almost identical shadowsActual: The t... Read more
Crash on Skybox::SetupSun when Skybox.mat material is attached to the scene
How to reproduce:1. Open attached unity project "FG Test Map"2. Load scene "Game" Expected result: "Game" scene is opened.Actual res... Read more
Export Package Does Not Respect Select Dependencies - Includes Everything
Export Package Does Not Respect Select Dependencies - Includes Everything Steps To Reproduce:1. Open project on OSX or Win2. Export ... Read more
Massive performance drop with Size over Lifetime or Size over Speed modu...
Steps to reproduce:1. Open attached “ParticlePerformance.zip” Unity project2. Open Window->Profiler3. Enter Play mode Expected re... Read more
Instantiated Kinematic Rigidbody2D's transform is offset when moving par...
To reproduce:1. Open my attached project (RigidB)2. Enter Play mode3. Use A and D to move back and forth4. Observe the differences b... Read more
AssetPostprocessor OnAssignMaterialModel not called for meshes inside FB...
Steps to reproduce:1. Open attached “OnAssignMaterialModel.zip” Unity project2. Locate “testfbx.fbx” file in Project tab3. Right-cli... Read more
The end of trail does not move when start to move the trail render
To reproduce:1. Open attached Unity project "New Unity Project 7.zip"2. Open "Test" scene3. In the Hierarchy locate "GameObject" and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open