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[GPU Sorting] Outputs flicker when setting Alive selectively and sorting...
Repro steps:1. Import the attached VFX and add it to the scene2 Observe the red particles flickering3. Open the VFX and change the B... Read more
[VFX Graph] Debug modes are able to overwrite the capacity on locked ass...
Simple Particle System and Swarm Particle System can not be used again once its capacity set to 0 in Efficiency debug mode when you ... Read more
[ShaderGraph] Updating an exposed Vector1 property to 'Slider' mode does...
Repro steps:1. Create a VFX Shader Graph2. Assign it to a VFX output3. In SG, add an exposed Vector1 and save the graph4. Observe ho... Read more
[VFX] NullReferenceException throw on adding the "Previous Position Bind...
Adding the "Previous Position Binder" component causes the editor to throw NullReferenceException, refer to the attached video. Step... Read more
[VFX Graph] NullReferenceException error is thrown on changing propertie...
NullReferenceException error is thrown every time on changing properties in ProbabilitySampling preset asset after resetting. Steps ... Read more
[UIElements] The font color for read-only values has changed, making the...
Repro steps:1. Create an add operator2. Connect it to a float operator3. Observe the value in the float operator is barely visible E... Read more
Output Mesh casts shadows when shadowcasting if off whenever a VFX syste...
Repro steps:1. Import the attached package and open the repro scene2. Observe that both the particles and the capsule are casting sh... Read more
[VisualEffectGraph] Crash on UnityEngine.VFX.VisualEffect.SetGradient wh...
How to reproduce:1. Open attached project "1271839_repro.rar"2. Open "Main" scene3. Enter Play Mode Expected result: Editor crashesA... Read more
[Operator] InvalidOnGPU error when connecting GPU attribute to an inline...
Repro steps:1. Import the attached VFX2. Compile it and observe the errors. Notes:- Looks like only the output Angles and Size are c... Read more
[API] Setting exposed properties via script ignores the set min/max ranges.
Repro steps:1. Import the attached project and open the ExposedPropertiesViaScript scene.2. Select the VFX in the scene and observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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