Search Issue Tracker
Fixed in 10.2.X
Votes
0
Found in [Package]
9.0.0-preview.13, 8.1.0, 8.0.1, 7.1.8
Issue ID
1242693
Regression
Yes
[VFX] "Visual Effect" text overlaps with checkbox in prefab override window
"Visual Effect" text overlaps with checkbox in prefab override window. Refer the attached screenshot
Steps to reproduce:
1) Create a new project
2) Window > Package Manager > Install VFX
3) Right Click > Visual Effects > Visual Effect
4) Drag to project to make a Prefab > Uncheck Reseed on Play
5) Click on Override > Select Visual Effect
Actual Result: "Visual Effect" text overlaps with checkbox in prefab override window
Expected result: Text should not overlap in prefab override window
Occurring on: 2020.2.0a10, 2020.2.0a7
Working fine on: 2020.2.0a5, 2020.1.0b7
Environment: Both Windows and Mac
Note:
1) Occurring with all versions of VFX 9.0.0-preview.13, 8.1.0, 8.0.1, 7.1.8
2) 2020.2.0a6 not available on Saihai
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset
Add comment