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4
votes
Fixed

"{fileID: 0}" gets appended to "ProjectSettings.asset" file when buildin...

Package: Input System

-

Sep 12, 2022

-

Version/s: 1.1.1, 1.4.2

How to reproduce: 1. Create a new project 2. Install the "Input System" package 3. In the system's file manager navigate to "\[Pr... Read more

0
votes
Fixed

[Input System] WithMatchingEventsBeingSuppressed doesn't work when tryin...

Package: Input System

-

Apr 09, 2020

-

Version/s: preview.6 - 1.0.0

Repro steps: 1. Open the user's attached project "InputSystemBugReport.zip" 2. Connect a PS4 controller to the computer 3. Enter Pla... Read more

0
votes
Fixed

[iOS] Controller is not recognized if pairing is done before starting Un...

Package: Input System

-

Mar 13, 2020

-

Version/s:

Steps to repro: 1. Build iOS project with SimpleDemo_UsingActionAsset scene 2. Run on iOS device where DualShock is already paired 3... Read more

0
votes
Active

Active Touch Count keeps increasing when repeatedly clicking in Simulato...

Package: Input System

-

Mar 10, 2025

-

Version/s: 1.13.1

Reproduction steps: 1. Open the attached “IN-96723_touch_repro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Ch... Read more

0
votes
Feature Request

Input System not recognizing HOTAS arrangements as seperate inputs

Package: Input System

-

Sep 19, 2022

-

Version/s: 1.4.2

Under the new Input System, there is an interactive rebind demo. That rebind demo button uses RebindActionUI, which then uses InputA... Read more

0
votes
Fixed

The Input System sometimes delays button release input

Package: Input System

-

Dec 11, 2021

-

Version/s: 1.2.0

Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more

0
votes
By Design

[Input System] PlayerInput.Instantiate pairs all devices with the same c...

Package: Input System

-

Apr 01, 2021

-

Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the attached project "unity-bug-1326095-main.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.... Read more

1
votes
Fixed

Cursors is still visible when entering the Play Mode using Cursor.lockSt...

Package: Input System

-

Jul 24, 2020

-

Version/s: 1.0.0

How to reproduce: 1. Open user's attached "CursorCaptureTest3" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode while ... Read more

0
votes
By Design

The Input Action Asset will not update when the binding path has been ch...

Package: Input System

-

Feb 17, 2025

-

Version/s: 1.13.0

How to reproduce: 1. Open the “TIS.zip“ project 2. Double-click “TestInputs“ Input Actions asset in the Project tab 3. Expand and... Read more

0
votes
By Design

Mouse device button paths are missing in the New Input System

Package: Input System

-

Apr 25, 2020

-

Version/s: Preview 7 - 1.0.0

How to reproduce: 1. Open the SampleScene in the attached "New Unity Project.zip" Project 2. Enter Play Mode 3. Press Left Mouse But... Read more

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