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VFX rendering a sphere when using a custom mesh
How to reproduce:1. Open the "VFX_Mesh" Project2. Open the "Test Scene 0" (Assets > Scenes)3. In Scene view, observe the "Player ... Read more
Generate Lighting button is not properly sized in the Probe Volumes tab
Open an HDRP project Open the Lighting Window Go to the Probe Volumes tab Look at the button! Expected: big Actual: smol Read more
Editor hard-crashes when baking Scenes with LightBaker
h2. Repro: Download and import the attached repro project: here Open the Scene "APVStudy_Test01". Navigate to the Lighting Window. P... Read more
Sprites with different indexes than indicated in Text field of Label Ins...
Reproduction steps:1. Open the attached “uitoolkitspritetextindexbug.zip“ project2. Open “SampleScene” scene3. Open UI Builder windo... Read more
Rigidbody recalculates its center of mass when moving its child Trigger ...
Reproduction steps:1. Open project “My project (1)”2. Open “SampleScene”3. Enter Play Mode4. Select “Parent” GameObject from the Sce... Read more
WebGL Player flickers and logs warnings when viewport is resized and "Li...
How to reproduce:1. Open the "WebGL_Colorspace" project2. Open the "SampleScene"3. Switch build to "WebGL" (File > Build Settings... Read more
[Android] Text input field doesn't disappear when pressing "Enter" on th...
How to reproduce:1. Open the user’s attached “InputfieldTest” project2. Build and Run the “TestingScene” Scene on Android3. Connect ... Read more
Graphics.CopyTexture is called with mismatching mip counts when Anti-ali...
Reproduction steps:1. Open the attached project “TextureBug“2. Select the Custom Render Texture “Assets/Texture”3. Save Project (CTR... Read more
A List can not be populated when using SerializedDictionary
Reproduction steps:1. Open the attached project “CoreRp“2. Open the Scene “Assets/Scenes/SampleScene“3. In the Hierarchy window sele... Read more
Trail of Particle System Flickering when Lifetime value is <0.02
Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Scenes/EndlessMode” Scene3. In the Hierarchy window select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used